When developing Quake at id Software in the mid-1990s, John Carmack used an Intergraph InterView 28hd96 color CRT monitor. This cutting-edge display measured 28 inches (25.9 inches viewable ...
A Quake II PSX mod has been released. It reproduces on the PC maps from the heavily different edition of this FPS developed ...
Of course, Quake is an old game with a software renderer. Just throwing another camera into the scene, rendering to another texture, and then mapping that texture to the scene isn’t an option.
Inspired by Michael Abrash – who had departed Microsoft to assist in developing Quake at id Software – Newell and Harrington founded Valve. Their inaugural game, Half-Life, soon became a ...
suggested that a new Quake game was in the works. When he was pressed as to which studios were involved, he stated that the game would be an effort by id Software and MachineGames. A quick ...